DONT TRY THIS AT HOME - this is how i need to describe my experience with my Gear360 at a concert ... Samsung current promote the cam by a filming a concert in a low light veneu. What a hoax. Because this is what you get: (PS: Maybe you might turn of your speakers. Its Death Metal and the sound comes directly from the cam - at least this suprised me, because for that the sound is better than expected :D )
Location and dates for 7th European #Immersive #Education Summit (EiED 2017) to be announced online at http://ImmersiveEducation.org #vr #virtualreality #immersion #edtech #edu #ImmersiveEducation #EiED
FYI -- here's a link to version 126.96.36.1995 of Action Director which was released last month. It includes better stitching than the previous version. Look back to early Sept posts in this group for discussion on the matter and comparisons. The product download link is near the bottom of the page linked here:
Good news for those of us who have been dealing with the glitch in the recent Facebook app update that doesn't allow 360 images and videos to render as normal, displaying them as flat media - Facebook is aware of the bug. A post today by Facebook's Caitlin Ramrakha in the Facebook 360 Community group (https://www.facebook.com/groups/facebook360community/permalink/350805465253401/) notes: "We've received a few reports about issues posting 360 photos from iPhone 7, 7+, Samsung Gear 360, LG360 Cam and Ricoh Theta S. We're actively working to resolve these issues and will share more once fixed." Hopefully we'll be back to normal soon!
It seems that my S7 edge makes stitching better than Action Director on PC. At least, size and bitrate of phone stitching is twice greater than PC's. There are specifications of both stitching results: Phone: Size: 2.8 Gb Video: MPEG4 Video (H264) 3840x1920 29.97fps 60291kbps [V: VideoHandle [eng] (h264 baseline L5.1, yuv420p, 3840x1920, 60291 kb/s)] Audio: AAC 48000Hz stereo 190kbps [A: SoundHandle [eng] (aac, 48000 Hz, stereo, 190 kb/s)] PC: Size: 1.41 Gb Video: MPEG4 Video (H264) 3840x1920 29.97fps 30455kbps [V: Video Media Handler [eng] (h264 main L5.1, yuv420p, 3840x1920, 30455 kb/s)] Audio: AAC 48000Hz stereo 127kbps [A: Sound Media Handler [eng] (aac lc, 48000 Hz, stereo, 127 kb/s)]
I did this small experiment by taking 2 pictures at the same location using 2 different methods. [ Image 1 ] was taken with the button and stitched via ActionDirector. [ Image 2 ] was taken with Google Street View and downloaded. I have the specs of each pic in the images and they both look pretty much the same to me after I processed them in Corel Paint. Can anyone see a difference in the images?
Halloween 2016 is coming soon Check out our work done by http://www.meetup.com/de-DE/Berlin-VR-360-video-filmmaking-techniques-Meetup/ Special Txs to Maestro Billy Lars Gute Mini Hüü Simone Dornieden Holger Dornieden Elinor Spactulente Kathleen Kinzel Christoph Kieslich
FB not accepting 360 images. New here and saw all the posts about FB. But did not find any info on how to fall back to previous so thought id share that. Go to https://facebook.en.uptodown.com/android/download/1201779 Download this previous version. Uninstall your FB. Once older is downloaded just install it. You will beed to log back in to FB. Then your 360 will work. Note. I have a Samsung S7 so if your phone is different this might be slightly different.
Hi guys..I am New to Gear 360. May i ask what is the best way to upload to Facebook without degrading the image quality? Is there any setting i should take note of? Appreciate all help and thanks in advance :)